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ERIC Number: EJ1458238
Record Type: Journal
Publication Date: 2025
Pages: 16
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1475-939X
EISSN: EISSN-1747-5139
Multidisciplinary Teaching with an Active Video Game: The Effect on Learning in Mathematics and Physical Education
Valérian Cece; Patrick Fargier; Cédric Roure; Vanessa Lentillon-Kaestner
Technology, Pedagogy and Education, v34 n1 p121-136 2025
Practising active video games (AVGs) requires performing motor and cognitive tasks, which might foster success in physical education and other school subjects but remains poorly investigated. This study examined the learning effects of six lessons using AVGs with physical education and mathematics content. Overall, 216 school-students composed an experimental group (n = 99) and a control group (n = 107). Both attended six lessons, each on using a Cartesian coordinate system and ball-throwing accurately, with AVGs in the experimental group only. Learning was assessed at Lessons 1 and 6, situational interest and moderate-to-vigorous physical activity (MVPA) at Lessons 3 and 5. MANOVAs showed no between-group differences in situational interest and higher MVPA for the control group at Lesson 3 only. Statistical analysis showed higher learning scores (mathematics and physical education) for the experimental group at Lesson 6, suggesting possible interest in AVGs during multidisciplinary sequences connecting physical education and mathematics.
Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals
Publication Type: Journal Articles; Reports - Research
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Switzerland
Grant or Contract Numbers: N/A