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Aaron R. Estrada; Robin J. Lewis; Kendra N. Williams – Teaching of Psychology, 2025
Introduction: An innovative undergraduate helping skills course where students learn, practice, and apply a problem management model with a peer volunteer on a non-clinical issue across three supervised helping meetings is presented. Statement of the Problem: Undergraduate helping skill courses are typically offered as in-class role-plays. This…
Descriptors: Undergraduate Students, Helping Relationship, Experiential Learning, Skill Development
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Jacqueline Corcoran; Malitta Engstrom; Kate Ledwith; Gerard Jefferies; Tamara J. Cadet – Journal of Teaching in Social Work, 2025
Competency-based education in social work (CSWE, 2022) demands active learning methods that demonstrate professional competencies and practice behaviors. Role-plays and simulations are methods that link learning in the classroom with practice. This article explores role-play and simulation variants: basic role-play, real play, student-scripted…
Descriptors: Role Playing, Simulation, Social Work, Competency Based Education
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William Waychunas – Teacher Educator, 2025
Research on practice-based teacher education [PBTE], such as rehearsals or teaching simulations, assumes that preservice teachers [PSTs] prefer such practical approaches in comparison to more theoretical work. Few studies test this assumption or incorporate PSTs voices and perspectives on PBTE approaches. This study draws on survey data and…
Descriptors: Preservice Teachers, Teacher Attitudes, Social Studies, Simulation
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Qinna Feng; Wenhao Li; Xueping Zhu; Xiuhan Li – International Journal of Educational Technology in Higher Education, 2025
Giving feedback is key to online collaborative discussion, but the impact of feedback on role-scripts in online discussion remains unclear. To address this research gap, a mixed factorial experiment was conducted to investigate the potential effects and interactions of feedback type (elaborated vs. motivational feedback) and scripted roles (yes…
Descriptors: Undergraduate Students, Blended Learning, Computer Mediated Communication, Motivation Techniques
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Donald A. Saucier; Tucker L. Jones; Tiffany J. Lawless; Amanda L. Martens; Conor J. O'Dea; Svyatoslav Prokhorets; Evelyn Stratmoen – College Teaching, 2025
We designed and implemented an innovative teacher learning activity within the context of a graduate course. Course-takers created and completed a teaching demonstration and their "students" (i.e., fellow course-takers) were each assigned a specific role to play (e.g., disengaged) in order to provide the "teachers" with…
Descriptors: Active Learning, Role Playing, Demonstrations (Educational), Learning Activities
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Yizhen Wang – Innovation in Language Learning and Teaching, 2025
Purpose: This study investigated the effects of an AR application (Civilisations AR) on EFL learners' oral proficiency in the dimensions of content, fluency, vocabulary, pronunciation, and grammar, as well as their attitudes and perceptions toward AR technology. Design: Utilizing a quasi-experiment, twenty-four EFL learners engaged in a…
Descriptors: Computer Simulation, Technology Uses in Education, English (Second Language), Second Language Learning