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Jones, W. Monty; Cohen, Jonathan D.; Schad, Michael; Caratachea, Matthew; Smith, Shaunna – TechTrends: Linking Research and Practice to Improve Learning, 2020
There has been increased interest in utilizing making activities in classroom-based educational environments and research suggests these activities may promote desirable student dispositions such as increased confidence and agency. To realize these benefits, teachers must experience maker-centered learning in order to design and integrate these…
Descriptors: Shared Resources and Services, Faculty Development, Elementary School Teachers, Secondary School Teachers
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Cohen, Jonathan D.; Jones, W. Monty; Smith, Shaunna – Journal of Digital Learning in Teacher Education, 2018
This qualitative study examined preservice and early career teachers' preconceptions and misconceptions about making in education. Eighty-two preservice and early career teachers participated in brief, one-time maker workshops, then wrote reflections on their experiences. Using constant comparative analysis, researchers uncovered two common…
Descriptors: Misconceptions, Preservice Teachers, Beginning Teachers, Teacher Attitudes
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Cohen, Jonathan D.; Huprich, Julia; Jones, W. Monty; Smith, Shaunna – International Journal of Information and Learning Technology, 2017
Purpose: The purpose of this paper is to examine a cohort of educators' perspectives of a semester-long maker-based university course. Design/methodology/approach: This qualitative study utilized participants' weekly and end-of-semester written reflections to illustrate the participants' perceptions of a semester-long university course focused on…
Descriptors: Learning Experience, Teacher Attitudes, College Programs, Qualitative Research
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Smith, Shaunna – Interdisciplinary Journal of Problem-based Learning, 2016
This ethnographic case study investigated how the process of learning during a yearlong after-school, project-based learning (PjBL) experience could be documented by student-created reflective videos. Guided by social constructivism, constant comparative analysis was used to explore the meaningful learning that took place in addition to the…
Descriptors: Learning Experience, Video Technology, Reflection, Active Learning
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Smith, Shaunna – Interdisciplinary Journal of Problem-based Learning, 2018
In the context of a 10-day summer camp makerspace experience that employed design-based learning (DBL) strategies, the purpose of this descriptive case study was to better understand the ways in which children use visualization skills to negotiate design as they move back and forth between the world of nondigital design techniques (i.e., drawing,…
Descriptors: Elementary School Students, Visualization, Spatial Ability, Visual Literacy