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Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
Rube Goldberg is famous for his very complex machines that accomplish everyday tasks. In this activity, students design and build a Rube Goldberg machine that will accomplish a simple task in no less than 10 steps. This activity requires a 120-360 minute time period for completion. (Author/SOE)
Descriptors: Creative Activities, Critical Thinking, Design, Engineering
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
In this activity, students build a city out of sugar cubes, bouillon cubes, and gelatin cubes. The city is then put through simulated earthquakes to see which cube structures withstand the shaking the best. This activity requires a 50-minute time period for completion. (Author/SOE)
Descriptors: Creative Activities, Critical Thinking, Design, Engineering
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
In this activity, students work with specified materials to create aqueduct components to transport two liters of water across a short distance in the classroom. The goal is to build an aqueduct that will supply Aqueductis, a Roman city, with clean water for private homes, public baths, and glorious fountains. By introducing various ideas and…
Descriptors: Creative Activities, Critical Thinking, Daily Living Skills, Design
Rushton, Erik; Ryan, Emily; Swift, Charles – 2001
Earth is running out of space in landfills and non-renewable resources are being depleted. In this activity, students address the question, "How can we reuse some of our garbage so that we begin to throw away less?" Students brainstorm ideas for an effective board game format and design a game in which players try to come up with alternative uses…
Descriptors: Creative Activities, Critical Thinking, Daily Living Skills, Design