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Priest, Simon; Gass, Michael – Journal of Adventure Education and Outdoor Leadership, 1993
Five stages of development in the facilitation of adventure experiences in order of sophistication are letting the experience speak for itself; speaking for the experience by the instructor; debriefing the experience through reflection; frontloading the experience with prebriefing; and framing the experience isomorphically. (KS)
Descriptors: Adventure Education, Experiential Learning, Individual Development, Learning Processes
Goldman, Kathy; Priest, Simon – Journal of Adventure Education and Outdoor Leadership, 1991
Twenty-seven corporate managers completed the Priest Attarian Risk Taking Inventory before and after a day of rappelling. Subjects also completed a business version of the inventory a few weeks before and a few weeks after the experience. Subjects appeared to transfer some of their new risk-taking behaviors to their jobs. (KS)
Descriptors: Adventure Education, Corporate Education, Individual Development, Management Development
Peer reviewed Peer reviewed
Hornibrook, Taflyn; Brinkert, Elaine; Parry, Diana; Seimens, Renita; Mitten, Denise; Priest, Simon – Journal of Experiential Education, 1997
Survey of 274 women who completed an all-women outdoor adventure program examined motivations to participate in such a program; expectations, feelings, and perceptions about the program; and the outcomes and effects of the program on their lives. The average respondent was 42 and had at least a four-year college degree. Contains 20 references. (SV)
Descriptors: Adventure Education, Attitude Change, Expectation, Females
Priest, Simon; Naismith, Mindee – Journal of Adventure Education and Outdoor Leadership, 1993
Debriefing is a process of guiding reflection on experience. Ideally, facilitators conduct debriefing sessions frequently and in proximity to the experience location. Includes a model "debriefing funnel" into which the facilitators pour experiences, pass those experiences through five reflective filters, and distill a learning change in…
Descriptors: Adventure Education, Experiential Learning, Group Activities, Group Discussion
Priest, Simon; Gass, Michael – Journal of Adventure Education and Outdoor Leadership, 1994
Frontloading is a learning strategy used in adventure education in which participants are briefed on the learning objectives prior to the activity, thereby encouraging learning to take place before or during the event. Describes indirect frontloading techniques (paradox and double binds) that facilitate learning with clients who have…
Descriptors: Adventure Education, Anxiety, Behavioral Objectives, Change Strategies
Gass, Michael; Priest, Simon – Journal of Adventure Education and Outdoor Leadership, 1993
A strategy for transferring learning from adventure experiences to daily life situations incorporates the use of isomorphs and metaphors. Explains how to develop isomorphic frames and select metaphoric experiences that can be used in adventure programming, especially with clients in therapy. (LP)
Descriptors: Adventure Education, Experiential Learning, Generalization, Imagery
Priest, Simon – Journal of Adventure Education and Outdoor Leadership, 1996
Type of adventure program (recreational, educational, developmental, or therapeutic) is determined by its purpose for change, not its client population. Facilitation techniques used in different types of adventure programs include letting the experience speak for itself, interpreting the experience, debriefing clients on the experience, direct…
Descriptors: Adventure Education, Counseling Techniques, Discussion (Teaching Technique), Educational Practices
Priest, Simon – 1996
Experience-based training and development (EBTD), also known as Outdoor Management Development (OMD) in Great Britain and corporate adventure training (CAT) in Canada and Australia, is a field that uses adventure activities to bring beneficial change to organizations, primarily corporations. Activities used in EBTD and CAT programs include…
Descriptors: Adventure Education, Corporate Education, Educational Research, Experiential Learning