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Merrill, M. David – Journal of Research on Technology in Education, 2007
Based on a review of instructional design models, previous papers identified first principles of instruction. These principles prescribe a cycle of instruction consisting of activation, demonstration, application, and integration. These instructional phases are best implemented in the context of real-world tasks. A Pebble-in-the-Pond approach to…
Descriptors: Educational Strategies, Instructional Development, Instructional Design, Teaching Methods
Merrill, M. David; And Others – Educational Technology, 1990
Discusses the theories of instructional design methodologies and describes limitations for developing instruction for interactive, technology-based delivery systems. Topics discussed include content analysis; knowledge acquisition; course organization; phases of instructional development; passive versus interactive instruction; productivity and…
Descriptors: Content Analysis, Cost Effectiveness, Course Organization, Instructional Design
Merrill, M. David; And Others – Educational Technology, 1996
Instructional Transaction Theory specifies a set of rules for automated instructional design and development. Components include descriptive theories of knowledge and of strategy, and a prescriptive theory of instructional design. Rules include selecting and sequencing knowledge objects, selecting and sequencing instructional transactions,…
Descriptors: Educational Strategies, Educational Theories, Individual Needs, Instructional Design
Merrill, M. David; Li, Zhongmin – Journal of Computer-Based Instruction, 1989
Describes a prototype expert system that was developed to guide the instructional design phase of instructional system development. Declarative and procedural knowledge representation methods employed in the system are explained, a sample dialog between the system and a designer is presented, and future phases of the project are discussed. (nine…
Descriptors: Authoring Aids (Programing), Expert Systems, Futures (of Society), Guidelines
Merrill, M. David; And Others – Educational Technology, 1992
Describes instructional transactions as patterns of learner interactions designed to enable learners to acquire certain kinds of knowledge or skill and identifies four primary components of an interaction shell: interactions and an interaction manager, instructional parameters, a knowledge base, and a resource database. Transaction shell authoring…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Instructional Design, Instructional Development
Merrill, M. David – Educational Technology, 1988
Discussion of intelligent tutoring systems highlights various instructional models which emphasize experiential interactions. Topics discussed include computer assisted instruction; instructional strategies; the TICCIT system; branching; the Socratic method; definitions of tutoring and instruction; students' interactions with the computer; advisor…
Descriptors: Branching, Computer Assisted Instruction, Experiential Learning, Expert Systems
Peer reviewed Peer reviewed
Merrill, M. David – Performance Improvement, 1997
Discusses design requirements, and advantages and disadvantages of the following learner-centered instructional development tools: information containers; authoring systems; templates, models, or widgets; learning-oriented instructional development tools; and adaptive learning-oriented systems. (AEF)
Descriptors: Authoring Aids (Programming), Computer Software, Design Requirements, Information Technology
Merrill, M. David – Educational Technology, 2001
This instructional design looks at momentum in physics through railroading, to assist students in developing appropriate mental models that will enable them to solve problems relevant to the process or principle being taught. A PEAnet (process, entity, activity network) relationship enables an instructional visualization (simulation) in which…
Descriptors: Cognitive Processes, Instructional Design, Instructional Development, Instructional Innovation