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Hilliard, Lacey J.; Buckingham, Mary H.; Geldhof, G. John; Gansert, Patricia; Stack, Caroline; Gelgoot, Erin S.; Bers, Marina U.; Lerner, Richard M. – Applied Developmental Science, 2018
Video games have the potential to be contexts for moral learning. We investigated whether "Quandary," a video game designed to promote ethical thinking and moral considerations for decision-making, would help promote positive skills such as perspective taking and empathy in adolescents. We examined the effect of playing…
Descriptors: Perspective Taking, Decision Making, Educational Games, Video Games
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Geldhof, G. John; Gestsdottir, Steinunn; Stefansson, Kristjan; Johnson, Sara K.; Bowers, Edmond P.; Lerner, Richard M. – International Journal of Behavioral Development, 2015
Intentional self-regulation (ISR) undergoes significant development across the life span. However, our understanding of ISR's development and function remains incomplete, in part because the field's conceptualization and measurement of ISR vary greatly. A key sample case involves how Baltes and colleagues' Selection, Optimization,…
Descriptors: Measurement Techniques, Likert Scales, Construct Validity, Reliability