Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 2 |
Descriptor
Factor Analysis | 2 |
Video Games | 2 |
Business | 1 |
Cheating | 1 |
Children | 1 |
Correlation | 1 |
Creative Thinking | 1 |
Creativity | 1 |
Educational Environment | 1 |
Elementary School Students | 1 |
Ethics | 1 |
More ▼ |
Author
Hamlen, Karla R. | 2 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Middle Schools | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
High Schools | 1 |
Higher Education | 1 |
Intermediate Grades | 1 |
Postsecondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Hamlen, Karla R. – Journal of Educational Computing Research, 2013
Prior research has found common trends among children's video game play as related to gender, age, interests, creativity, and other descriptors. This study re-examined the previously reported trends by utilizing principal components analysis with variables such as creativity, general characteristics, and problem-solving methods to determine…
Descriptors: Video Games, Creative Thinking, Children, Factor Analysis
Hamlen, Karla R. – Computers & Education, 2012
In this study, an online survey was utilized to investigate relationships among participants' willingness to cheat in academic or business settings and the strategies they tend to utilize in video game play. 113 participants completed the survey, and 86 students (23 middle school, 44 high school, 8 college undergraduate, and 11 graduate) yielded…
Descriptors: Influence of Technology, Video Games, Factor Analysis, Cheating