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Hagood, Margaret C. – Voices from the Middle, 2012
New literacies are affecting the ways that we choose to spend our time in teaching and learning. In this article, Hagood describes the work of nine middle grades teachers' explorations of new literacies, including digital technologies and pop culture, and their implementations in their content area instruction. She also highlights some of the…
Descriptors: Popular Culture, Content Area Reading, Risk, Rewards
Hagood, Margaret C. – Journal of Adolescent & Adult Literacy, 2010
The film "No Impact Man" tells the story of 40-something Colin Beavan, his wife Michelle Conlin, their 2-year-old daughter Isabella, and dog Frankie and their decision to go "off the grid" in an effort to have no personal net impact on the environment for a year while living in New York City. The film highlights the family's struggles to stay true…
Descriptors: Educational Technology, Holistic Approach, Nonprint Media, Literacy Education
Hagood, Margaret C.; Alvermann, Donna E.; Heron-Hruby, Alison – Teachers College Press, 2010
Students' backpacks bulge not just with oversize textbooks, but with paperbacks, graphic novels, street lit, and electronics such as iPods and handheld video games. This book is about unpacking those texts to explore previously unexamined assumptions regarding their usefulness to classroom learning. With a strong theoretical grounding and many…
Descriptors: Class Activities, Learning Activities, Popular Culture, School Libraries
Heron-Hruby, Alison; Hagood, Margaret C.; Alvermann, Donna E. – Reading & Writing Quarterly, 2008
This study investigated how three adolescents who struggled to meet school-based standards for reading achievement used popular culture texts both in and out of school. Specifically, we focused on how the adolescents' uses of popular culture shaped and were shaped by adult expectations for literate practice. The adults in our study included two…
Descriptors: Popular Culture, Reading Achievement, Conflict, Adolescents
Skinner, Emily N.; Hagood, Margaret C. – Reading Matrix: An International Online Journal, 2008
Digital storytelling provides an opportunity for children and adolescents to design multimodal narratives that represent and reflect upon their lives and interests. In the article we look at how two English language learners, Diego, a male Mexican-American kindergartener, and Allie Feng, a female Chinese-American junior in high school, drew upon…
Descriptors: Story Telling, Computer Mediated Communication, Technology Uses in Education, English Language Learners
Alvermann, Donna E.; Hagood, Margaret C.; Heron-Hruby, Alison; Hughes, Preston; Williams, Kevin B.; Yoon, Jun-Chae – Reading Psychology, 2007
The purpose of this study was to explore whether or not adolescents who are deemed underachievers and who struggle to read school-assigned textbooks will engage with popular culture texts of their own choosing (e.g., magazines, comics, TV, video games, music CDs, graffiti, e-mail, and other Internet-mediated texts). The 60 student participants,…
Descriptors: Textbooks, Cartoons, Video Games, Urban Schools