Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 1 |
Descriptor
Artificial Intelligence | 1 |
Computer Simulation | 1 |
Feedback (Response) | 1 |
Game Based Learning | 1 |
Instructional Effectiveness | 1 |
Learner Engagement | 1 |
Metacognition | 1 |
Museums | 1 |
Problem Solving | 1 |
Technology Uses in Education | 1 |
Source
British Journal of… | 1 |
Author
Gwo-Jen Hwang | 1 |
Hsin-Yi Liang | 1 |
Jen-Yuan Yeh | 1 |
Tien-Yu Hsu | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Hsin-Yi Liang; Gwo-Jen Hwang; Tien-Yu Hsu; Jen-Yuan Yeh – British Journal of Educational Technology, 2024
Recently, alternate reality games (ARGs) have been applied in museum learning to encourage learners' active engagement through playful problem-solving activities. However, most learners have insufficient prior knowledge and metacognitive skills to complete the learning tasks in such games. To support learning with ARGs, there is a need to provide…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Simulation, Game Based Learning