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Kamarainen, Amy M.; Metcalf, Shari; Grotzer, Tina; Dede, Chris – Journal of Science Education and Technology, 2015
Recent reform efforts and the next generation science standards emphasize the importance of incorporating authentic scientific practices into science instruction. Modeling can be a particularly challenging practice to address because modeling occurs within a socially structured system of representation that is specific to a domain. Further, in the…
Descriptors: Ecology, Science Instruction, Models, Epistemology
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Code, Jillianne; Clarke-Midura, Jody; Zap, Nick; Dede, Chris – Journal of Interactive Learning Research, 2013
Determining the effectiveness of any educational technology depends upon teachers' and learners' perception of the functional utility of that tool for teaching, learning, and assessment. The Virtual Performance project at Harvard University is developing and studying the feasibility of using immersive technology to develop performance…
Descriptors: Educational Technology, Inquiry, Middle School Students, Secondary School Science
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Metcalf, Shari; Chen, Jason; Kamarainen, Amy; Frumin, Kim; Vickrey, Trisha; Grotzer, Tina; Dede, Chris – International Journal of Virtual and Personal Learning Environments, 2014
In incorporating technology in science education, some have expressed concern that the value added by technology is primarily due to the novelty or excitement about using the devices, resulting in no lasting effect on student motivation or learning in science. This research addresses this concern through evaluation of student motivation during a…
Descriptors: Student Motivation, Virtual Classrooms, Computer Uses in Education, Computer Simulation
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Metcalf, Shari J.; Kamarainen, Amy M.; Grotzer, Tina; Dede, Chris – International Journal of Virtual and Personal Learning Environments, 2013
Recent research with Multi-User Virtual Environments (MUVEs) in education has shown that these platforms can be effective and engaging for students; however, educators and administrators have practical concerns about the adoption of MUVE-based curricula. This study looks at implementations of EcoMUVE, a MUVE-based curriculum designed to support…
Descriptors: Teacher Attitudes, Computer Simulation, Simulated Environment, Ecology
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Dunleavy, Matt; Dede, Chris; Mitchell, Rebecca – Journal of Science Education and Technology, 2009
The purpose of this study was to document how teachers and students describe and comprehend the ways in which participating in an augmented reality (AR) simulation aids or hinders teaching and learning. Like the multi-user virtual environment (MUVE) interface that underlies Internet games, AR is a good medium for immersive collaborative…
Descriptors: Middle Schools, Problem Solving, Virtual Classrooms, Grade 7
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Clarke, Jody; Dede, Chris – Journal of Science Education and Technology, 2009
One-size-fits-all educational innovations do not work because they ignore contextual factors that determine an intervention's efficacy in a particular local situation. This paper presents a framework on how to design educational innovations for scalability through enhancing their adaptability for effective usage in a wide variety of settings. The…
Descriptors: Educational Innovation, Virtual Classrooms, Case Studies, Middle Schools
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Ketelhut, Diane Jass; Nelson, Brian C.; Clarke, Jody; Dede, Chris – British Journal of Educational Technology, 2010
This study investigated novel pedagogies for helping teachers infuse inquiry into a standards-based science curriculum. Using a multi-user virtual environment (MUVE) as a pedagogical vehicle, teams of middle-school students collaboratively solved problems around disease in a virtual town called River City. The students interacted with "avatars" of…
Descriptors: Urban Areas, Virtual Classrooms, Science Education, Science Curriculum
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Dede, Chris – T.H.E. Journal, 2004
In this article, the author discusses that emerging devices, tools, media and virtual environments offer opportunities for creating new types of learning communities for students and teachers. Examples of learning communities include a national mix of kids working together to create an online encyclopedia about Harry Potter's fictional world, or…
Descriptors: Beginning Teachers, Teacher Education, Educational Improvement, Teaching Methods
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Morrison, James L.; Dede, Chris – Innovate: Journal of Online Education, 2004
Chris Dede, Wirth Professor of Learning Technologies at the Harvard Graduate School of Education, is a leading authority on learning technologies and the ways in which they shape education. As a teacher, researcher, and policy advocate, he is a visionary whose fascination with technology has been informed by his commitment to serving the highest…
Descriptors: Interviews, Information Technology, Virtual Classrooms, Internet