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Carr, Clay – Training and Development, 1992
Virtual reality, a three-dimensional simulation technology, may best be used (1) when training mistakes would be costly; (2) when the environment cannot be experienced in the real world; (3) to improve human-machine interfaces; (4) to make training situations real; and (5) to make the perceptible imperceptible. (SK)
Descriptors: Computer Simulation, Educational Technology, Experiential Learning, Job Training