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Burton, Richard R. – 1976
In an attempt to overcome the lack of natural means of communication between student and computer, this thesis addresses the problem of developing a system which can understand natural language within an educational problem-solving environment. The nature of the environment imposes efficiency, habitability, self-teachability, and awareness of…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Programs, Computer Science
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Brown, John Seely; Burton, Richard R. – International Journal of Man-Machine Studies, 1978
Describes the philosophy of intelligent instructional systems and presents an example of such a system, BLOCKS. The notion of BLOCKS as a paradigmatic system is explicated from both the system development and educational points of view. (Author/VT)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Diagrams, Educational Games
Burton, Richard R.; Brown, John Seely – 1976
This paper describes a paradigm for tutorial systems capable of automatically providing feedback and hints in a game environment. The paradigm is illustrated by a tutoring system for the PLATO game "How the West Was Won." The system uses a computer-based "Expert" player to evaluate a student's moves and construct a "differential model" of the…
Descriptors: Computer Assisted Instruction, Educational Games, Elementary Education, Feedback
Brown, John Seely; Burton, Richard R. – 1977
This paper describes the philosophy of intelligent instructional systems and presents an example of one such system in the domain of manipulative mathematics--BLOCKS. The notion of BLOCKS as a paradigmatic system is explicated from both the system development and educational viewpoints. From a developmental point of view, the modular design of…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Conceptual Schemes, Feedback
Burton, Richard R.; Brown, John Seely – 1977
A major obstacle to the effective educational use of computers is the lack of a natural means of communication between the student and the computer. This report describes a technique for generating such natural language front-ends for advanced instructional systems. It discusses: (1) the essential properties of a natural language front-end, (2)…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Programs, Educational Environment