Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 4 |
Descriptor
Source
English in Australia | 6 |
Changing English: Studies in… | 1 |
Discourse: Studies in the… | 1 |
Research in the Teaching of… | 1 |
Author
Beavis, Catherine | 11 |
Apperley, Thomas | 1 |
Bradford, Clare | 1 |
Charles, Claire | 1 |
Crisp, Katherine | 1 |
Gutierrez, Amanda | 1 |
O'Mara, Joanne | 1 |
Russell, Jennifer | 1 |
Walsh, Christopher | 1 |
Publication Type
Journal Articles | 9 |
Reports - Descriptive | 3 |
Reports - Evaluative | 3 |
Opinion Papers | 2 |
Reports - Research | 2 |
Speeches/Meeting Papers | 2 |
Information Analyses | 1 |
Education Level
Secondary Education | 3 |
Elementary Secondary Education | 1 |
Grade 8 | 1 |
High Schools | 1 |
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Australia | 7 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Beavis, Catherine; Walsh, Christopher; Bradford, Clare; O'Mara, Joanne; Apperley, Thomas; Gutierrez, Amanda – English in Australia, 2015
The need for English and literacy curriculum to connect with young people's lifeworlds to build bridges and frames of reference that connect traditional English curriculum with digital texts and literacies, are increasing priorities in curriculum frameworks in Australia and elsewhere. This paper reports on a project in which the authors worked…
Descriptors: English Instruction, English Curriculum, Heuristics, Teaching Methods
Russell, Jennifer; Beavis, Catherine – English in Australia, 2012
Contemporary curriculum guidelines, such as those provided in the incoming Australian curriculum, call for English to attend to multimodal forms of text and literacy as well as more traditional forms. Students are expected to become capable and critical readers, users and creators of texts and forms of literacy that span everything from newspapers…
Descriptors: Foreign Countries, Curriculum Guides, Learning Modalities, Multimedia Instruction
Beavis, Catherine – English in Australia, 2010
Despite the emphasis in the press and elsewhere on the print-based nature of English curriculum, opportunities to develop digital English, with attention to web-based and multimodal forms of text, literacy, location, and activity, are present in the draft national (Australian) curriculum for English, alongside more traditional forms. This paper…
Descriptors: Foreign Countries, National Curriculum, English Curriculum, Literacy
Beavis, Catherine – Changing English: Studies in Culture and Education, 2010
Both James Britton and James Moffett were keynote speakers at the Sydney International Federation for the Teaching of English conference in 1980--a fact reflective of the wide recognition and acceptance of their work and influence throughout Australia by that time. In Victoria, Moffett's writings became known initially through teacher education,…
Descriptors: English Curriculum, Educational History, Foreign Countries, English Teachers

Beavis, Catherine – English in Australia, 1998
Provides support for using computer games in the English curriculum, as texts of the new technologies, to strengthen links between students' in-school and out-of-school worlds. Claims that far from presenting a threat to accepted literacy practices, the games help students gain an awareness of how texts work and become more reflexive about the…
Descriptors: Computer Games, Curriculum Design, Elementary Education, English Curriculum

Beavis, Catherine – English in Australia, 2000
Considers what happens to teachers and the curriculum when the philosophical and theoretical bases of subjects to which they are committed undergo significant change. Explores patterns of text choice for 9 teachers across 3 years. Finds all teachers were challenged into rethinking their views of literature. (SC)
Descriptors: Curriculum Development, Educational Change, English Curriculum, Grade 12
Beavis, Catherine – 1999
Questions about the implications of the new technologies for literacy, literacy teaching, and literacy practices provoke diverse and contradictory responses in the media, in policy documents, in state and national assessment surveys, and among teachers themselves. On one hand, the need for literacy to be reconceptualized and redefined in the face…
Descriptors: Classroom Research, Computer Games, Educational Research, English Curriculum

Beavis, Catherine; Crisp, Katherine – English in Australia, 1986
Relates the evaluation of a secondary school writing program that concentrated on three areas: (1) the level of group participation and group feeling generated in the classroom, (2) the level of security felt by students and teacher within the process approach, and (3) the linking of the students' reading and writing. (HOD)
Descriptors: Curriculum Development, Curriculum Evaluation, English Curriculum, Reading Writing Relationship
Beavis, Catherine – 1999
A study examined the incorporation of computer games into English classrooms, seeking to explore computer games as text, players' engagement with them, literacies needed, and the interchangeability of traditional and newer technology. Subjects were students enrolled in a coeducational private middle school or a state secondary school, and used two…
Descriptors: Classroom Environment, Computer Games, Computer Literacy, Computer Uses in Education

Beavis, Catherine – Research in the Teaching of English, 2001
Explores complex relationships between teachers (in Victoria, Australia) and curriculum change. Explores ways in which the teachers' positioning within a mix of discourses and settings variously supported or undermined their preparedness to accept new configurations of the subject Literature as well as the implications of curriculum change not…
Descriptors: Critical Theory, Curriculum Development, Curriculum Research, Discourse Analysis
Beavis, Catherine; Charles, Claire – Discourse: Studies in the Cultural Politics of Education, 2005
This paper challenges notions of gendered game playing practice implicit in much research into young women's involvement with the computer gaming culture. It draws on a study of Australian teenagers playing "The Sims Deluxe" as part of an English curriculum unit and insights from feminist media studies to explore relationships between…
Descriptors: Curriculum Development, English Curriculum, Play, Games