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Sargent, Laurence R. – 1991
This monograph presents a rationale for proactive social skills training for persons with mental retardation as well as over 100 examples of such instruction across the K-12 continuum. Chapter 1 provides a conceptual framework of social competence with principles of what, when, and how to teach social skills. Chapter 2 discusses the direct…
Descriptors: Communication Skills, Conflict Resolution, Elementary Secondary Education, Interpersonal Competence
Long, Barbara Ellis; And Others – Intercom, 1985
Intended for students from about fourth-grade through high school, the "Road Game" is about competition and cooperation, teamwork and chaos, perception and misperception, and communication and conflict resolution. All information necessary for playing the game is provided. Instructions for playing the game with a cultural bias are also included.…
Descriptors: Competition, Conflict Resolution, Cooperation, Decision Making
Intercom, 1985
In this simulation, secondary students explore the potentials for cooperation and conflict that have existed in relation to control of the seas. Through playing roles of decision makers of various nations, students learn about issues and positions involved in exploiting the wealth of th sea, including minerals, oil, and fish. (RM)
Descriptors: Conflict Resolution, Decision Making, International Cooperation, Minerals
de Rosa, Peter L. – 2000
"Stratagem" is an abstract simulation of international conflict. The player controls a country in a specific historical period and uses its resources to accomplish certain objectives. Victory points are earned by reaching these objectives. The player with the most victory points at the end of the game wins. The game is designed for…
Descriptors: Conflict Resolution, Educational Games, Higher Education, History Instruction
Borad, Bruce; Fagerstrom, Richard – Intercom, 1985
This simulation is intended to help secondary students better understand the workings of administrative agencies. The setting is an environmental controversy (preservation of a valley as a wilderness area or converting it to a recreation area); however, the general idea can be easily adapted to almost any functioning administrative agency. (RM)
Descriptors: Bureaucracy, Conflict Resolution, Conservation (Environment), Decision Making
Intercom, 1985
In this lesson, junior high students consider two instances of exponential population growth--one at the local community level and one at the world level--as a way of illuminating some of the problems posed by growth and the limits that may curtail it. (RM)
Descriptors: Community Size, Conflict Resolution, Decision Making, Food
Hueston, Stephen P. – 1983
Suitable for use in a high school social studies course, this class game simulates the political interaction and general unrest in the nine-month period following the death of Tsar Nicholas II in Russia in 1917. Eight class groups take the roles of the leaders of the following political factions: the bourgeoisie, nobility, Socialist…
Descriptors: Conflict Resolution, Educational Games, High Schools, Instructional Materials
Hueston, Stephen P. – 1983
Designed for high school world history courses, this classroom simulation recreates the power politics within the Roman Republic between 120 B.C. and the Battle of Actium in 31 B.C. Following an introduction which places the game in historical context, game preparation procedure is described. This includes assignment of Roman names, explanation of…
Descriptors: Ancient History, Conflict Resolution, Educational Games, High Schools
Brams, Steven J.; Kilgour, D. Marc – 1985
Based on the game "Prisoners' Dilemma," a game-theoretical model of the arms race suitable for postsecondary level mathematics and/or political science students is developed in which two players can initially choose any level of arms development. The purpose of the game is to show under what conditions deescalation rather than escalation…
Descriptors: Conflict, Conflict Resolution, Decision Making, Disarmament
Hostrop, Richard W. – 1995
This book presents simulation activities for the eight profiles of U.S. Senators presented in John F. Kennedy's "Profiles in Courage." Intended for student involvement, the simulations require student research and practice in order to carry out the designated roles. The simulations and role play are designed to actively involve the…
Descriptors: Conflict Resolution, Educational Games, History Instruction, Learning Strategies
Mastrude, Peggy – Intercom, 1985
This simulation helps students in grades four to eight see their planet as one environment with limited resources shared by all. Students learn that the earth is a large system comprised of small systems, that systems are interdependent and often have irreplaceable parts, and that resources are not equally divided among countries. (RM)
Descriptors: Conflict Resolution, Decision Making, Global Approach, Intermediate Grades
Heistad, Kari A., Ed. – 1997
Designed for high school students, this curriculum program addresses the challenges of cultural and ethnic diversity that many students face, including intolerance, violence, and a lack of hope. The curriculum provides students with an understanding of the United Nations (UN) and its various organizations. The unit teaches them the valuable skills…
Descriptors: Conflict Resolution, Cultural Pluralism, Foreign Countries, Global Education

Johnson, Shirley M.; And Others – Academic Medicine, 1992
A unit on informed consent for first-year osteopathy students consists of pre- and posttests, a lecture, readings, small-group discussion, a model videotaped interview, and students' videotaped interviews with a simulated patient. Students were most successful in establishing patient rapport and discussion, least successful in conflict resolution…
Descriptors: Communication Skills, Conflict Resolution, Course Descriptions, Higher Education
Hostrop, Richard W. – 1988
This book presents simulation activities for significant events in U.S. history from 1787-1868. Intended for student involvement, the simulations require student research and practice in order to carry out the designated roles. The simulation and role play serve to involve the students actively in their learning, using both the affective and…
Descriptors: Conflict Resolution, Educational Games, High Schools, History Instruction
Curow, Fred C., Jr. – Intercom, 1985
This simulation can be used to help secondary students examine the national and global energy issue. Students role-play various groups, including the Departments of Energy and Transportation, the U.S. Automobile Manufacturer's Association, oil lobby groups, conservation groups, citizen groups, a solar lobbying organization, and a nuclear power…
Descriptors: Conflict Resolution, Decision Making, Decision Making Skills, Energy