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Earle, Elizabeth – Communication Teacher, 2022
Courses: Small Group Communication, Interpersonal Communication, Relational Communication, Communication Theory, Introduction to Communication, or any course with a unit on teamwork or a group project. Objective: This activity engages students in an experiential learning activity through the popular online video game Among Us in order to teach…
Descriptors: Video Games, Cooperative Learning, Group Dynamics, Electronic Learning
Bergstrom, Kelly – Communication Teacher, 2021
Courses: Introductory Research Methods, Digital Cultures. Objectives: This activity introduces students to participant observation as a method for data collection. Through this activity, students will gain experience taking observational field notes. The debriefing discussion will allow students to practice using their observational notes as…
Descriptors: Handheld Devices, Video Games, Participant Observation, Learning Activities
Seiter, John S.; Gass, Robert H.; Seiter, Christian R. – Communication Teacher, 2018
Courses: Persuasion, Compliance Gaining. Objectives: In this single-class activity, based loosely on the video-game sensation Pokémon GO, students learn about, enact, and "capture" a variety of compliance-gaining tactics. Along the way, they gain awareness of various approaches to persuasion, the implications of using such approaches,…
Descriptors: Persuasive Discourse, Class Activities, Video Games, Compliance (Psychology)