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Cryer, Patricia – Simulation/Games for Learning, 1987
Discusses the nature and sequencing of decisions involved in designing a game, simulation, or workshop from the theoretical perspective of course and curriculum design. A model for design is presented that incorporates objectives, teaching/learning methods, content, and assessment/evaluation, and other models are also discussed. (Author/LRW)
Descriptors: Content Analysis, Curriculum Design, Decision Making, Educational Games
Hobbs, D. J. – Programmed Learning and Educational Technology, 1987
Description of a study which formulated a model of the cognitive processes involved in learning statistics material via computer assisted learning (CAL) focuses on mode of presentation (aural or visual), sequence of the material, and previous mathematical experience. Textual analysis is discussed and implications of the results for design of CAL…
Descriptors: Analysis of Variance, Aural Learning, Cognitive Processes, Computer Assisted Instruction