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Veronica Membrive, Editor – IGI Global, 2024
"Practices and Implementation of Gamification in Higher Education" is a comprehensive book that explores the integration of gamification in tertiary education as an innovative approach to teaching and learning. By leveraging the mechanics of games, educators are able to achieve enhanced results, foster critical thinking, and promote…
Descriptors: College Faculty, Gamification, Game Based Learning, Educational Games
Gibbons, Kimberly; Brown, Sarah; Niebling, Bradley C. – Guilford Press, 2018
This accessible volume helps school leadership teams accomplish the crucial yet often overlooked task of improving universal instruction--Tier 1 within a multi-tiered system of support (MTSS). Strong universal instruction reduces the numbers of PreK-12 students who may need additional services and supports. Providing clear action steps and…
Descriptors: Instructional Improvement, Positive Behavior Supports, Elementary School Students, Secondary School Students
Walker, Hill M., Ed.; Gresham, Frank M., Ed. – Guilford Press, 2013
This authoritative volume provides state-of-the-art practices for supporting the approximately 20% of today's K-12 students who have emotional and behavioral disorders (EBD) that hinder school success. Leading experts present evidence-based approaches to screening, progress monitoring, intervention, and instruction within a multi-tiered framework.…
Descriptors: Evidence Based Practice, Intervention, Emotional Disturbances, Behavior Disorders