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Ray, Bruce A. – Teaching Political Science, 1981
Describes a legislative simulation intended for use in a college-level political science course. A major objective of the simulation is to help students understand decision-making processes involved in politics. Source materials and role characteristics are discussed. (DB)
Descriptors: Decision Making, Decision Making Skills, Educational Objectives, Higher Education
Curow, Fred C., Jr. – Intercom, 1985
This simulation can be used to help secondary students examine the national and global energy issue. Students role-play various groups, including the Departments of Energy and Transportation, the U.S. Automobile Manufacturer's Association, oil lobby groups, conservation groups, citizen groups, a solar lobbying organization, and a nuclear power…
Descriptors: Conflict Resolution, Decision Making, Decision Making Skills, Energy

Hope, Christine A.; Stover, Ronald G. – Teaching Sociology, 1982
Describes a nine-week exercise based on Hardin's concept of "the commons" designed to teach college sociology students about the structural constraints on individual decision-making concerning resource use. The theoretical background and simulation set-up of the exercise are discussed. (Author/AM)
Descriptors: Decision Making, Environmental Education, Higher Education, Natural Resources
Johnson, Llewellyn R. – Simulation/Gaming/News, 1975
Descriptors: Community Involvement, Decision Making Skills, Educational Games, Participation

Turner, Thomas N. – Social Studies, 1979
Presents three simulations in which participants must make decisions based on a limited number of choices among a defined set of alternatives. Students (1) decide which English convicts will be transported to the colonies; (2) place individuals in one of two retirement homes; and (3) choose which children will help their mother draw up her will.…
Descriptors: Critical Thinking, Decision Making, Interdisciplinary Approach, Secondary Education
Vincent, Barbara – Technological Horizons in Education, 1986
Describes a curriculum program designed to encourage sixth-grade students to think about issues from a variety of perspectives and make informed decisions. Discusses the incorporation of computer software from the "Decisions, Decisions" series into the instructional process. Outlines the components of the curriculum, provides an evaluation of the…
Descriptors: Computer Assisted Instruction, Computer Software Reviews, Computer Uses in Education, Courseware
De Koven, Bernard – Simulation/Gaming/News, 1975
Descriptors: Conflict Resolution, Decision Making Skills, Educational Games, Problem Solving
Sculli, Dominic – Engineering Education, 1984
Discusses (1) the nature of business games (interactive management simulation exercises in which participants choose values that will guide decision making); (2) selecting and using these games in engineering courses; and (3) developing and administering such games. A sample test for a business policy game is included. (JN)
Descriptors: Business, Decision Making, Educational Games, Engineering Education

Derry, Sharon; And Others – Teaching of Psychology, 1995
Maintains that literacy and informed decision making in an uncertain world require the ability to reason statistically. Describes a course designed to help students use statistical concepts as tools for social reasoning within simulations of real-world problems. Describes four types of instructional activities used. (CFR)
Descriptors: Cognitive Processes, Course Content, Course Descriptions, Critical Thinking

Jones, Ken – Reading, 1980
Urges reading teachers to use simulations and provides some examples. (HOD)
Descriptors: Decision Making, Reading Instruction, Role Playing, Secondary Education
Management Analysis Center, Inc., Palo Alto, CA. – 1978
The report describes activities and results of the second year of the Special Education Planning Model (SEPM), designed to help planners and policymakers estimate special education program needs and costs. SEPM uses a computer simulation based on users' assumptions and priorities in such areas as incidence rates, handicapping conditions to be…
Descriptors: Computer Software, Decision Making, Disabilities, Elementary Secondary Education

Duke, Richard D. – Simulation and Games, 1982
Discusses the problem of developing a comprehensive self-image to guide policy decisions in institutional management. Six characteristics of the problem are given, together with seven traditional organizational responses. Gaming/simulation is proposed as a solution, and an example of a case study simulation is included. (JJD)
Descriptors: Administrative Policy, Business Administration, Case Studies, Computer Oriented Programs
Linck, Sandra Taliaferro – Illinois Teacher of Home Economics, 1982
Describes a technique used to teach theories of management: family simulation. Students created and described a family, its environment, and resources and used this scenario for practical applications of management concepts, such as decision making and decision trees. (SK)
Descriptors: Decision Making, Family (Sociological Unit), Family Environment, Higher Education

Avant, Gayle; Avant, Kay – Social Studies Journal, 1980
Describes a simulation, "Ethics for Administrators," which is designed to help the student understand why he takes certain ethical positions and not others, and to challenge him to identify the systematic elements within his professional ethics. (Author/CK)
Descriptors: Class Activities, Decision Making, Ethics, Higher Education

Bazan, Eugene J. – Journal of Environmental Education, 1976
Two of the problems associated with games and simulations developed for environmental education (limited player participation and lack of economic relationships) are addressed by outlining a framework within which further game development and evaluation may take place. Four games illustrating the application of this framework are outlined. (BT)
Descriptors: Decision Making, Educational Games, Environment, Environmental Education