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Active Learning | 14 |
Role Playing | 14 |
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Higher Education | 6 |
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Experiential Learning | 5 |
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Simulation | 4 |
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Barbour, Alton | 1 |
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Brisin, Tom | 1 |
Dueck, Gwen | 1 |
Eitington, Julius E. | 1 |
Goff-Kfouri, Carol Ann | 1 |
Kaufman, Joyce | 1 |
Kopecky, Frank | 1 |
Mertz, Gayle | 1 |
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Barbour, Alton – 1998
This paper notes the introduction of roleplaying into the interpersonal communication curriculum, identifies interpersonal communication as the key variable in the maintenance of successful relationships, touches on common problematic areas in interpersonal conflict, and discusses how roleplaying and action methods (any of a variety of methods…
Descriptors: Active Learning, Conflict, Higher Education, Interpersonal Communication

Brisin, Tom – Journal on Excellence in College Teaching, 1995
Describes an active learning strategy used in a college ethics course to direct students into exploring multiple perspectives in case studies. The technique expands on collaborative learning methods by adding role-playing and reflective writing. The technique has been successful in a journalism ethics course and is adaptable to any field in which…
Descriptors: Active Learning, Case Method (Teaching Technique), Classroom Techniques, College Instruction

Riney-Kehrberg, Pamela – Teaching History: A Journal of Methods, 1997
Describes an assignment for an undergraduate U. S. history class that combined role playing and research. The class was directed to use depression-era materials (newspapers, magazine articles, pamphlets, cookbooks) and plan a menu to feed a family of five on $2.50 a week (the amount provided by relief agencies). (MJP)
Descriptors: Active Learning, Business Cycles, Consumer Economics, Economic Impact

Mertz, Gayle – Update on Law-Related Education, 1995
Outlines instructions for conducting a student-organized open discussion of a proposed 28th Amendment to the U.S. Constitution. Provides student instructions and eight character role descriptions. Includes a ballot on the issue designed to be sent to the American Bar Association. (CFR)
Descriptors: Active Learning, Cultural Differences, Cultural Pluralism, Elementary Secondary Education

Stowell, Stephen – Social Education, 1995
Presents a high school unit about the U.S. Industrial Revolution featuring the Boott Cotton Mills of Lowell, Massachusetts. Includes student objectives, step-by-step instructional procedures, and discussion questions. Provides two maps, five illustrations, one photograph, and three student readings. (ACM)
Descriptors: Active Learning, Activity Units, Geography, History Instruction
Goff-Kfouri, Carol Ann – 2001
Research has shown that although university instructors of English as a Second Language are aware of the benefits that active learning can bring the student, teacher-centered, traditional lecture method classes are still the norm. Resistance to change is due in part to large class sizes, limited instruction hours, and the perception that proactive…
Descriptors: Active Learning, Business Communication, Business English, Case Studies

Sheldon, Jane P. – Teaching of Psychology, 1996
Describes a non-graded, one-class-period activity that can help undergraduates understand and explore fundamental psychological concepts. Groups of three or four students perform short skits illustrating basic concepts (moral development, defense mechanisms, identity status) and the class tries to guess the concept. (MJP)
Descriptors: Active Learning, Creative Dramatics, Creative Expression, Creative Teaching

Smith, Elizabeth T.; Boyer, Mark A. – PS: Political Science and Politics, 1996
Provides a step-by-step process for designing effective and interesting simulations. Explains and gives examples for the four steps: defining teaching goals, constructing the simulation, running the simulation, and debriefing. Asserts that simulations develop critical thinking and other skills. Examines possible means of assessment. (MJP)
Descriptors: Active Learning, Classroom Techniques, Critical Thinking, Educational Games

Kopecky, Frank – Update on Law-Related Education, 1995
Presents information and materials for conducting a student forum on crime and community schools. Provides instructions for students and teachers. Includes student roles and a community questionnaire designed to be completed and sent to the American Bar Association. (CFR)
Descriptors: Active Learning, Antisocial Behavior, Class Activities, Community Surveys
Eitington, Julius E. – 1996
This updated and expanded edition provides a number of new concepts and techniques that should prove valuable to the trainer who is interested in involving his/her learners experientially. It primarily cover methods that relate to the delivery of the training. The book's organization reflects group-in-action bias--the more participative,…
Descriptors: Active Learning, Adult Education, Case Studies, Experiential Learning

Prator, Chris; Sampson, Martha – Social Studies Review, 1997
Reports on a middle school project that created a living history environment focused on the Civil War. For three months the students "became" students at the Hopewell Conservatory in Virginia during the 1860s. They corresponded with Civil War soldiers and immersed themselves in the culture of the period. (MJP)
Descriptors: Active Learning, Civil War (United States), Creative Teaching, Educational History
Wilkenfeld, Jonathan; Kaufman, Joyce; Starkey, Brigid – 1995
This report of a study at the University of Maryland describes an international, interactive, and interdisciplinary project for first- and second-year students, which combines a large lecture format with small-group, seminar-type sessions organized around a computer-assisted simulation model, the International Communication and Negotiation…
Descriptors: Active Learning, Case Studies, Computer Assisted Instruction, Computer Simulation
Dueck, Gwen – 1993
This booklet is a practical guide to the use of games, role play, and simulation in the classroom to encourage active learning and increase opportunities for experience and reflection. Basic principles for use of these techniques are presented and include determining the game objective, planning for progressive learning processes, planning a…
Descriptors: Active Learning, Classroom Techniques, Educational Games, Educational Planning
Tate, Marcia L. – 2003
This handbook targets teachers as "growers of brain cells," encouraging them to make practical applications of findings from learning style theorists and neuroscientists. It suggests that tactile learners, spatial thinkers, and logical minds alike will become eager students as the strategies are implemented. The handbook offers 20…
Descriptors: Active Learning, Apprenticeships, Art Activities, Brain