Abstract:
The extensive use of simulation-based serious games (SSGs) has made a revolution in educational techniques. As a potentially significant feature for SSG design and evalua...Show MoreMetadata
Abstract:
The extensive use of simulation-based serious games (SSGs) has made a revolution in educational techniques. As a potentially significant feature for SSG design and evaluation, the term fidelity (the similarity between an SSG and its real reference) emerges and attracts increasing attention. The study of fidelity not only benefits the design, development, and analysis of an SSG with the consideration of improving the learning effect but also contributes to the investment reduction of an SSG. However, the term fidelity is used inconsistently in the current literature. The introduction of new technologies (e.g., virtual reality) and the blend of multiform SSGs also facilitate the extension of fidelity with new connotations. All lead to confusing concepts and vague measure metrics. Besides, the relationship between fidelity and learning effect is still uncertain. A new vision and a comprehensive conceptual framework of fidelity for more general applications are in need. In this paper, further exploration and discussion of these issues in relation to fidelity of SSGs are presented through a systematic review. A general conceptual framework considering both aspects of the SSG system itself and the learners is developed and applied to analyze fidelity in SSGs. Based on that, a discussion on fidelity-related issues of SSG design and development is presented.
Published in: IEEE Transactions on Learning Technologies ( Volume: 13, Issue: 2, 01 April-June 2020)
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- IEEE Keywords
- Index Terms
- Serious Games ,
- Virtually ,
- Effective Learning ,
- Aspects Of System ,
- Introduction Of New Technologies ,
- Physical Characteristics ,
- Characteristics Of System ,
- Learning Environment ,
- Cognitive Load ,
- Learning Ability ,
- Learning Performance ,
- Role In Learning ,
- Learning Conditions ,
- Real Experience ,
- Learning Content ,
- Perceptions Of Learning ,
- Level Of Fidelity ,
- Fidelity Measures ,
- Virtual Patients ,
- Cognitive Load Theory ,
- Fidelity Ratings ,
- Simulation Fidelity ,
- Advanced Cardiac Life Support ,
- Learning Gain ,
- Suspension Of Disbelief ,
- Learning Experiences ,
- Learning Stage ,
- High-fidelity Simulation ,
- Simulation System ,
- Simulated Patients
- Author Keywords
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Serious Games ,
- Virtually ,
- Effective Learning ,
- Aspects Of System ,
- Introduction Of New Technologies ,
- Physical Characteristics ,
- Characteristics Of System ,
- Learning Environment ,
- Cognitive Load ,
- Learning Ability ,
- Learning Performance ,
- Role In Learning ,
- Learning Conditions ,
- Real Experience ,
- Learning Content ,
- Perceptions Of Learning ,
- Level Of Fidelity ,
- Fidelity Measures ,
- Virtual Patients ,
- Cognitive Load Theory ,
- Fidelity Ratings ,
- Simulation Fidelity ,
- Advanced Cardiac Life Support ,
- Learning Gain ,
- Suspension Of Disbelief ,
- Learning Experiences ,
- Learning Stage ,
- High-fidelity Simulation ,
- Simulation System ,
- Simulated Patients
- Author Keywords