Abstract:
The extensive use of simulation-based serious games (SSGs) has made a revolution in educational techniques. As a potentially significant feature for SSG design and evalua...Show MoreMetadata
Abstract:
The extensive use of simulation-based serious games (SSGs) has made a revolution in educational techniques. As a potentially significant feature for SSG design and evaluation, the term fidelity (the similarity between an SSG and its real reference) emerges and attracts increasing attention. The study of fidelity not only benefits the design, development, and analysis of an SSG with the consideration of improving the learning effect but also contributes to the investment reduction of an SSG. However, the term fidelity is used inconsistently in the current literature. The introduction of new technologies (e.g., virtual reality) and the blend of multiform SSGs also facilitate the extension of fidelity with new connotations. All lead to confusing concepts and vague measure metrics. Besides, the relationship between fidelity and learning effect is still uncertain. A new vision and a comprehensive conceptual framework of fidelity for more general applications are in need. In this paper, further exploration and discussion of these issues in relation to fidelity of SSGs are presented through a systematic review. A general conceptual framework considering both aspects of the SSG system itself and the learners is developed and applied to analyze fidelity in SSGs. Based on that, a discussion on fidelity-related issues of SSG design and development is presented.
Published in: IEEE Transactions on Learning Technologies ( Volume: 13, Issue: 2, 01 April-June 2020)
Funding Agency:

School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China
Xiaozhen Ye received the B.S. degree from the School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China, where she is currently working toward the Ph.D. degree. Her current research interests include serious games and cyber-physical interactions based on video.
Xiaozhen Ye received the B.S. degree from the School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China, where she is currently working toward the Ph.D. degree. Her current research interests include serious games and cyber-physical interactions based on video.View more

University of Skovde, Skovde, Sweden
Per Backlund received the Ph.D. degree from Stockholm University, Stockholm, Sweden. He is currently a Professor in information technology with the University of Skovde, Skovde, Sweden. He has been an active researcher in the field of serious games since 2005 with a specialization in game-based and simulation-based training. He has had the role of project manager and principal investigator in several research projects in ...Show More
Per Backlund received the Ph.D. degree from Stockholm University, Stockholm, Sweden. He is currently a Professor in information technology with the University of Skovde, Skovde, Sweden. He has been an active researcher in the field of serious games since 2005 with a specialization in game-based and simulation-based training. He has had the role of project manager and principal investigator in several research projects in ...View more

University of Skovde, Skovde, Sweden
Jianguo Ding received the Doctorate degree in engineering (Dr.-Ing.) from the Faculty of Mathematics and Computer Science, University of Hagen, Hagen, Germany. He is currently a Senior Lecturer with the School of Informatics, University of Skovde, Skovde, Sweden. His current research interests include distributed systems management and control, intelligent technology, probabilistic reasoning, and critical infrastructure p...Show More
Jianguo Ding received the Doctorate degree in engineering (Dr.-Ing.) from the Faculty of Mathematics and Computer Science, University of Hagen, Hagen, Germany. He is currently a Senior Lecturer with the School of Informatics, University of Skovde, Skovde, Sweden. His current research interests include distributed systems management and control, intelligent technology, probabilistic reasoning, and critical infrastructure p...View more

School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China
Huansheng Ning received the B.S. degree from Anhui University, Hefei, China, in 1996, and the Ph.D. degree from Beihang University, Beijing, China, in 2001. He is currently a Professor and Vice Dean of the School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China. He is the founder of the Cyberspace and Cybermatics International Science and Technology Cooperation Base. ...Show More
Huansheng Ning received the B.S. degree from Anhui University, Hefei, China, in 1996, and the Ph.D. degree from Beihang University, Beijing, China, in 2001. He is currently a Professor and Vice Dean of the School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China. He is the founder of the Cyberspace and Cybermatics International Science and Technology Cooperation Base. ...View more

School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China
Xiaozhen Ye received the B.S. degree from the School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China, where she is currently working toward the Ph.D. degree. Her current research interests include serious games and cyber-physical interactions based on video.
Xiaozhen Ye received the B.S. degree from the School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China, where she is currently working toward the Ph.D. degree. Her current research interests include serious games and cyber-physical interactions based on video.View more

University of Skovde, Skovde, Sweden
Per Backlund received the Ph.D. degree from Stockholm University, Stockholm, Sweden. He is currently a Professor in information technology with the University of Skovde, Skovde, Sweden. He has been an active researcher in the field of serious games since 2005 with a specialization in game-based and simulation-based training. He has had the role of project manager and principal investigator in several research projects in serious games applications for different application areas, such as traffic education, rescue services training, and prehospital medicine.
Per Backlund received the Ph.D. degree from Stockholm University, Stockholm, Sweden. He is currently a Professor in information technology with the University of Skovde, Skovde, Sweden. He has been an active researcher in the field of serious games since 2005 with a specialization in game-based and simulation-based training. He has had the role of project manager and principal investigator in several research projects in serious games applications for different application areas, such as traffic education, rescue services training, and prehospital medicine.View more

University of Skovde, Skovde, Sweden
Jianguo Ding received the Doctorate degree in engineering (Dr.-Ing.) from the Faculty of Mathematics and Computer Science, University of Hagen, Hagen, Germany. He is currently a Senior Lecturer with the School of Informatics, University of Skovde, Skovde, Sweden. His current research interests include distributed systems management and control, intelligent technology, probabilistic reasoning, and critical infrastructure protection.
Jianguo Ding received the Doctorate degree in engineering (Dr.-Ing.) from the Faculty of Mathematics and Computer Science, University of Hagen, Hagen, Germany. He is currently a Senior Lecturer with the School of Informatics, University of Skovde, Skovde, Sweden. His current research interests include distributed systems management and control, intelligent technology, probabilistic reasoning, and critical infrastructure protection.View more

School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China
Huansheng Ning received the B.S. degree from Anhui University, Hefei, China, in 1996, and the Ph.D. degree from Beihang University, Beijing, China, in 2001. He is currently a Professor and Vice Dean of the School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China. He is the founder of the Cyberspace and Cybermatics International Science and Technology Cooperation Base. His current research focuses on the Internet of Things and general cyberspace.
Huansheng Ning received the B.S. degree from Anhui University, Hefei, China, in 1996, and the Ph.D. degree from Beihang University, Beijing, China, in 2001. He is currently a Professor and Vice Dean of the School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China. He is the founder of the Cyberspace and Cybermatics International Science and Technology Cooperation Base. His current research focuses on the Internet of Things and general cyberspace.View more