Abstract:
In this article, state of the art on virtual reality (VR) for individuals with autism spectrum disorder (ASD) with a focus on training/targeted intervention is discussed ...Show MoreMetadata
Abstract:
In this article, state of the art on virtual reality (VR) for individuals with autism spectrum disorder (ASD) with a focus on training/targeted intervention is discussed and reflected upon to explore areas for more future benefits. We present advantages of VR for individuals with ASD. We identify challenges and design issues for future training applications regarding individuals with ASD. We discuss and present design guidelines accumulated in the literature so far, mostly based on observations in user studies exploring the usefulness of VR as a training tool for individuals with ASD, with a systematic literature review. We present and apply a new taxonomy that classifies previous VR works on training individuals with ASD according to immersive and regular (non-immersive) VR systems and types of social, life and safety skills based on a systematic literature review. We explore the common design considerations of the previous VR studies for training individuals with ASD. Finally, based on the systematic literature reviews, we identify key gaps in the research on this topic and present future research considerations.
Published in: IEEE Transactions on Learning Technologies ( Volume: 11, Issue: 2, 01 April-June 2018)
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Virtually ,
- Design Considerations ,
- Real Individuals ,
- Systematic Review ,
- Social Skills ,
- User Study ,
- Individual Strains ,
- Design Guidelines ,
- Life Skills ,
- Use Of Virtual Reality ,
- Virtual Reality System ,
- Immersive Virtual Reality ,
- Types Of Skills ,
- Individual Tools ,
- Virtual Reality Studies ,
- Immersive System ,
- Types Of Systems ,
- Facial Expressions ,
- Virtual World ,
- Social Skills Training ,
- Transferable Skills ,
- Virtual Avatar ,
- Well-established Guidelines ,
- Head-mounted Display ,
- General Skills ,
- Virtual Characters ,
- Individual Application ,
- Training System ,
- Virtual Reality Applications
- Author Keywords
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Virtually ,
- Design Considerations ,
- Real Individuals ,
- Systematic Review ,
- Social Skills ,
- User Study ,
- Individual Strains ,
- Design Guidelines ,
- Life Skills ,
- Use Of Virtual Reality ,
- Virtual Reality System ,
- Immersive Virtual Reality ,
- Types Of Skills ,
- Individual Tools ,
- Virtual Reality Studies ,
- Immersive System ,
- Types Of Systems ,
- Facial Expressions ,
- Virtual World ,
- Social Skills Training ,
- Transferable Skills ,
- Virtual Avatar ,
- Well-established Guidelines ,
- Head-mounted Display ,
- General Skills ,
- Virtual Characters ,
- Individual Application ,
- Training System ,
- Virtual Reality Applications
- Author Keywords