Abstract:
Technology offers rich opportunities for learning across different physical and virtual spaces. However, most of current across-spaces proposals are either highly teacher...Show MoreMetadata
Abstract:
Technology offers rich opportunities for learning across different physical and virtual spaces. However, most of current across-spaces proposals are either highly teacher-centered, inflexible in the students’ self-management of learning artifacts during the enactment, or allow the teacher little/no control of such students’ management of artifacts. Moreover, these proposals tend to be disconnected from the practices and tools that are usual in the classroom. How can we achieve a middle ground between keeping the teacher in control of across-spaces situations and, at the same time, providing students with a degree of flexibility to manage learning artifacts? Aiming to address such a challenge we propose the notion of learning bucket, and the Bucket-Server, a system implementing such a notion. A learning bucket is a container of learning artifacts which are generated and/or accessed across-spaces by the students during the enactment, according to constraints configured by teachers at design time. The responsive evaluation conducted, based on a feature analysis and a pilot study with experts, suggests that learning buckets can help evolve from teacher- to student-centered approaches, while maintaining the teacher in control of students’ actions. The evaluation also indicates that the Bucket-Server surpasses the support provided by alternative proposals to across-spaces learning.
Published in: IEEE Transactions on Learning Technologies ( Volume: 11, Issue: 2, 01 April-June 2018)
Funding Agency:
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Flexible Manner ,
- Learning Artefacts ,
- Physical Space ,
- Virtual World ,
- Degree Of Flexibility ,
- Active Learning ,
- Supplementary Material Online ,
- Design Requirements ,
- Learning Situations ,
- Learning Design ,
- Approaches In The Literature ,
- QR Code ,
- Virtual Learning ,
- Types Of Constraints ,
- Fiducial Markers ,
- Site In Host ,
- Massive Open Online Courses ,
- Types Of Artifacts ,
- Evaluation Team ,
- Choice Of Technology ,
- Use Of Artefacts ,
- Kind Of Space ,
- Google Docs ,
- Pedagogical Purposes ,
- Arbitrary Decisions ,
- Learning Environment ,
- Context-aware ,
- Physical Classroom ,
- Web Content ,
- Learning Spaces
- Author Keywords
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Flexible Manner ,
- Learning Artefacts ,
- Physical Space ,
- Virtual World ,
- Degree Of Flexibility ,
- Active Learning ,
- Supplementary Material Online ,
- Design Requirements ,
- Learning Situations ,
- Learning Design ,
- Approaches In The Literature ,
- QR Code ,
- Virtual Learning ,
- Types Of Constraints ,
- Fiducial Markers ,
- Site In Host ,
- Massive Open Online Courses ,
- Types Of Artifacts ,
- Evaluation Team ,
- Choice Of Technology ,
- Use Of Artefacts ,
- Kind Of Space ,
- Google Docs ,
- Pedagogical Purposes ,
- Arbitrary Decisions ,
- Learning Environment ,
- Context-aware ,
- Physical Classroom ,
- Web Content ,
- Learning Spaces
- Author Keywords