Abstract:
This paper investigates the relationship between activity design and discourse on a mobile learning trail, considering the physical affordances of the real world platform...Show MoreMetadata
Abstract:
This paper investigates the relationship between activity design and discourse on a mobile learning trail, considering the physical affordances of the real world platform in designing contextual learning experiences. We adopted a context-oriented and process-oriented pedagogical approach in designing the mobile learning trail conducted at Singapore Sentosa Island. Activities were categorized into performative and knowledge-generative on a continuum from well-structured to ill-structured activities. To examine the impact of activity design on discourse types, all audio-recorded verbal data of the three groups of secondary students was analysed with respect to two key dimensions in the knowledge construction process, namely, the epistemic and the social. Analysis showed that activity types and physical affordances of the learning environment have a definitive bearing on group discursive moves. Importantly, the presence of a real world context could generate critical thinking and collaborative knowledge building even for mundane performative activities when they are embedded with unforeseen contextual variables. We argue that the design of activity and the degree of its structuredness, and the assumed desired learning outcomes, are very much subjected to the affordances of physical and social resources in the mobile learning environment-a missing dimension that could possibly be overlooked and understudied.
Published in: IEEE Transactions on Learning Technologies ( Volume: 8, Issue: 1, 01 Jan.-March 2015)
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- IEEE Keywords
- Index Terms
- Impact Of Design ,
- Mobile Learning ,
- Missing Dimension ,
- Physical Affordances ,
- Critical Thinking ,
- Learning Experiences ,
- Learning Environment ,
- Group Of Students ,
- Learning Context ,
- Knowledge Construction ,
- Real-world Context ,
- Type Of Discourse ,
- Knowledge Building ,
- Verbal Data ,
- Process Of Knowledge Construction ,
- Mobile Devices ,
- Mobile App ,
- Active Learning ,
- Social Dimensions ,
- Natural Activity ,
- Outdoor Learning ,
- Technological Mediation ,
- Course Of Learning ,
- Classroom Walls ,
- Interaction Patterns ,
- Field Trips ,
- Technological Tools ,
- Sense Of Place ,
- Cognitive Dissonance ,
- Mobile Technology
- Author Keywords
- Author Free Keywords
Keywords assist with retrieval of results and provide a means to discovering other relevant content. Learn more.
- IEEE Keywords
- Index Terms
- Impact Of Design ,
- Mobile Learning ,
- Missing Dimension ,
- Physical Affordances ,
- Critical Thinking ,
- Learning Experiences ,
- Learning Environment ,
- Group Of Students ,
- Learning Context ,
- Knowledge Construction ,
- Real-world Context ,
- Type Of Discourse ,
- Knowledge Building ,
- Verbal Data ,
- Process Of Knowledge Construction ,
- Mobile Devices ,
- Mobile App ,
- Active Learning ,
- Social Dimensions ,
- Natural Activity ,
- Outdoor Learning ,
- Technological Mediation ,
- Course Of Learning ,
- Classroom Walls ,
- Interaction Patterns ,
- Field Trips ,
- Technological Tools ,
- Sense Of Place ,
- Cognitive Dissonance ,
- Mobile Technology
- Author Keywords
- Author Free Keywords