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Affect and Engagement in Game-BasedLearning Environments | IEEE Journals & Magazine | IEEE Xplore

Affect and Engagement in Game-BasedLearning Environments


Abstract:

The link between affect and student learning has been the subject of increasing attention in recent years. Affective states such as flow and curiosity tend to have positi...Show More

Abstract:

The link between affect and student learning has been the subject of increasing attention in recent years. Affective states such as flow and curiosity tend to have positive correlations with learning while negative states such as boredom and frustration have the opposite effect. Student engagement and motivation have also been shown to be critical in improving learning gains with computer-based learning environments. Consequently, it is a design goal of many computer-based learning environments to encourage positive affect and engagement while students are learning. Game-based learning environments offer significant potential for increasing student engagement and motivation. However, it is unclear how affect and engagement interact with learning in game-based learning environments. This work presents an in-depth analysis of how these phenomena occur in the game-based learning environment, Crystal Island. The findings demonstrate that game-based learning environments can simultaneously support learning and promote positive affect and engagement.
Published in: IEEE Transactions on Affective Computing ( Volume: 5, Issue: 1, Jan.-March 2014)
Page(s): 45 - 56
Date of Publication: 23 October 2013

ISSN Information:

Department of Computer Science, North Carolina State University, Raleigh, NC
Jennifer L. Sabourin received the BS and MS degrees in 2008 and 2012, respectively, in computer science from North Carolina State University, where she graduated as Valedictorian. She is currently working toward the PhD degree in the Department of Computer Science at North Carolina State University and was a research scientist and a software developer at SAS Institute. She received the US National Science Foundation Gradu...Show More
Jennifer L. Sabourin received the BS and MS degrees in 2008 and 2012, respectively, in computer science from North Carolina State University, where she graduated as Valedictorian. She is currently working toward the PhD degree in the Department of Computer Science at North Carolina State University and was a research scientist and a software developer at SAS Institute. She received the US National Science Foundation Gradu...View more
Department of Computer Science, North Carolina State University, Raleigh, NC
James C. Lester received the BA degree in history in 1983 from Baylor University, and the BA degree in 1986, the MSCS degree in 1988, and the PhD degree in 1994 in computer science from the University of Texas at Austin. A member of Phi Beta Kappa, he has been recognized with the US National Science Foundation (NSF) CAREER Award and several Best Paper Awards. He has served as a program chair for the ACM Conference on Inte...Show More
James C. Lester received the BA degree in history in 1983 from Baylor University, and the BA degree in 1986, the MSCS degree in 1988, and the PhD degree in 1994 in computer science from the University of Texas at Austin. A member of Phi Beta Kappa, he has been recognized with the US National Science Foundation (NSF) CAREER Award and several Best Paper Awards. He has served as a program chair for the ACM Conference on Inte...View more

Department of Computer Science, North Carolina State University, Raleigh, NC
Jennifer L. Sabourin received the BS and MS degrees in 2008 and 2012, respectively, in computer science from North Carolina State University, where she graduated as Valedictorian. She is currently working toward the PhD degree in the Department of Computer Science at North Carolina State University and was a research scientist and a software developer at SAS Institute. She received the US National Science Foundation Graduate Research Fellowship award.
Jennifer L. Sabourin received the BS and MS degrees in 2008 and 2012, respectively, in computer science from North Carolina State University, where she graduated as Valedictorian. She is currently working toward the PhD degree in the Department of Computer Science at North Carolina State University and was a research scientist and a software developer at SAS Institute. She received the US National Science Foundation Graduate Research Fellowship award.View more
Department of Computer Science, North Carolina State University, Raleigh, NC
James C. Lester received the BA degree in history in 1983 from Baylor University, and the BA degree in 1986, the MSCS degree in 1988, and the PhD degree in 1994 in computer science from the University of Texas at Austin. A member of Phi Beta Kappa, he has been recognized with the US National Science Foundation (NSF) CAREER Award and several Best Paper Awards. He has served as a program chair for the ACM Conference on Intelligent User Interfaces, the International Conference on Intelligent Tutoring Systems, and the International Conference on Foundations of Digital Games. He has served as a conference co-chair for the International Conference on Intelligent Virtual Agents and an editor-in-chief for the International Journal Artificial Intelligence in Education.
James C. Lester received the BA degree in history in 1983 from Baylor University, and the BA degree in 1986, the MSCS degree in 1988, and the PhD degree in 1994 in computer science from the University of Texas at Austin. A member of Phi Beta Kappa, he has been recognized with the US National Science Foundation (NSF) CAREER Award and several Best Paper Awards. He has served as a program chair for the ACM Conference on Intelligent User Interfaces, the International Conference on Intelligent Tutoring Systems, and the International Conference on Foundations of Digital Games. He has served as a conference co-chair for the International Conference on Intelligent Virtual Agents and an editor-in-chief for the International Journal Artificial Intelligence in Education.View more
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